Magic

Magic exists from beyond EARTH, there are many types of magic, each with their own powers and risk, but they can be broadly defined by either Magic of Fear, or Magic of Courage.

See: Magics of Fear, Magic of Courage, Shadowcasters, and Tarots.

Rules of Magic

 * Magic is strongest in the realm of HARVEST
 * Using magic outside HARVEST is ALWAYS a breech of The Pact if seen. (however, Famine often lets the use of Fear Magic slide due to the fact it advances his goals)
 * Magic in the Waking World is very taxing.
 * Selfish use of Magic of Courage corrupts the user, unlike Fear magic which always passively corrupts regardless.